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A cloud-based pervasive serious game framework to support obesity treatment.

, , , , , , and . Comput. Sci. Inf. Syst., 10 (3): 1229-1246 (2013)

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Music indexing and retrieval., , and . VECIMS, page 83-87. IEEE, (2004)A Dominating Set Based Peer-to-Peer Protocol for Real-Time Multi-source Collaboration., , and . WETICE, page 119-124. IEEE Computer Society, (2007)Plenary talks: From whiskers to fingertips - A biomimetic approach to active touch sensing., , , and . World Haptics, IEEE, (2013)A Unified Formulation of the Multicast Lifetime Optimization Problem in WANETs., , , and . ICWN, page 381-386. CSREA Press, (2008)On the learning of image social relevance from heterogeneous social network., , , and . Neurocomputing, (2016)Human perception of haptic-to-video and haptic-to-audio skew in multimedia applications., , , , and . TOMCCAP, 9 (2): 9:1-9:16 (2013)Haptic rehabilitation exercises performance evaluation using automated inference systems., , , and . IJAMC, 3 (1/2): 197-214 (2009)City digital pulse: a cloud based heterogeneous data analysis platform., , , , and . Multimedia Tools Appl., 76 (8): 10893-10916 (2017)See in 3D: state of the art of 3D display technologies., , , and . Multimedia Tools Appl., 75 (24): 17121-17155 (2016)Experiments in haptic-based authentication of humans., , , and . Multimedia Tools Appl., 37 (1): 73-92 (2008)