Author of the publication

A cloud-based pervasive serious game framework to support obesity treatment.

, , , , , , and . Comput. Sci. Inf. Syst., 10 (3): 1229-1246 (2013)

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A hybrid P2P communications architecture for zonal MMOGs., , and . Multimedia Tools Appl., 45 (1-3): 313-345 (2009)A cloud-based pervasive serious game framework to support obesity treatment., , , , , , and . Comput. Sci. Inf. Syst., 10 (3): 1229-1246 (2013)A survey of application-layer multicast protocols., , , and . IEEE Communications Surveys and Tutorials, 9 (1-4): 58-74 (2007)A Human Caregiver Support System in Elderly Monitoring Facility., and . ICME Workshops, page 435-440. IEEE Computer Society, (2012)Zoning Issues and Area of Interest Management in Massively Multiplayer Online Games., and . Handbook of Multimedia for Digital Entertainment and Arts, Springer, (2009)A Visibility-Driven Approach to Managing Interest in Distributed Simulations with Dynamic Load Balancing., , and . DS-RT, page 31-38. IEEE Computer Society, (2007)Design Issues of Peer-to-Peer Systems for Wireless Ad Hoc Networks., and . ICN, page 26. IEEE Computer Society, (2007)A fault tolerance procedure for P2P online games., and . ISSPA, page 614-617. IEEE, (2010)A decision support engine for video surveillance systems., and . ICME, page 1-6. IEEE Computer Society, (2011)An Expedite State Dissemination Mechanism for MMOGs., and . ISPAN, page 199-203. IEEE Computer Society, (2008)