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How Deep Is Your Gaze? Leveraging Distance in Image-Based Gaze Analysis

, , , and . Proceedings of the 2024 Symposium on Eye Tracking Research and Applications (ETRA '24), page 1-7. New York, NY, USA, ACM, (2024)
DOI: 10.1145/3649902.3653349

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Accessibility for Color Vision Deficiencies: Challenges and Findings of a Large Scale Study on Paper Figures, , , , , , , and . Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems, New York, NY, USA, Association for Computing Machinery, (2022)Visual Gaze Labeling for Augmented Reality Studies, , , , , and . Computer graphics forum, 42 (3): 373-384 (2023)Dataset for "How Deep Is Your Gaze? Leveraging Distance in Image-Based Gaze Analysis", , , and . Dataset, (2024)Related to: Maurice Koch, Nelusa Pathmanathan, Daniel Weiskopf, and Kuno Kurzhals.2024. How Deep Is Your Gaze? Leveraging Distance in Image-Based GazeAnalysis. In 2024 Symposium on Eye Tracking Research and Applications(ETRA ’24), June 04–07, 2024, Glasgow, United Kingdom. ACM, New York,NY, USA, 7 pages. doi: 10.1145/3649902.3653349.Evaluating Situated Visualization in AR with Eye Tracking, , , and . 2022 IEEE 9th Workshop on Evaluation and Beyond - Methodological Approaches to Visualization, page 77-84. IEEE, (2022)Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments, , , , , and . Computer graphics forum, 42 (3): 385-396 (2023)Investigating the Gap: Gaze and Movement Analysis in Immersive Environments, and . Proceedings of the 2024 Symposium on Eye Tracking Research and Applications, page 1-7. New York, NY, USA, ACM, (2024)Eye vs. Head : Comparing Gaze Methods for Interaction in Augmented Reality, , , , , , and . ETRA '20 Short Papers : ACM Symposium on Eye Tracking Research and Applications, page 50. New York, Association for Computing Machinery, (2020)Eyes on the Task : Gaze Analysis of Situated Visualization for Collaborative Tasks, , , , , , , and . 2024 IEEE Conference Virtual Reality and 3D User Interfaces (VR), page 785-795. IEEE, (2024)Replication Data for: Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments, , , , , and . Software, (2023)Related to: Pathmanathan, N., Öney, S., Becher, M., Sedlmair, M., Weiskopf, D. and Kurzhals, K. (2023), Been There, Seen That: Visualization of Movement and 3D Eye Tracking Data from Real-World Environments. Computer Graphics Forum, 42: 385-396. doi: 10.1111/cgf.14838.Replication Data for: Visual Gaze Labeling for Augmented Reality Studies, , , , , and . Software, (2023)Related to: Öney, Seyda, et al. "Visual Gaze Labeling for Augmented Reality Studies." Computer Graphics Forum. Vol. 42. No. 3. 2023. doi: 10.1111/cgf.14837.