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Rendering Interior Cultural Heritage Scenes Using Image-based Shooting., , , and . Eurographics (Areas Papers), page 49-56. Eurographics Association, (2011)Acoustic Rendering and Auditory-Visual Cross-Modal Perception and Interaction., , , , , , and . Eurographics (STARs), page 151-184. Eurographics Association, (2011)The Virtual Reconstruction and Daylight Illumination of the Panagia Angeloktisti., , , , , , and . VAST, page 49-56. Eurographics Association, (2009)Maintaining frame rate perception in interactive environments by exploiting audio-visual cross-modal interaction., , , and . The Visual Computer, 27 (1): 57-66 (2011)Illuminating the past: state of the art., , , , , and . Virtual Reality, 14 (3): 155-182 (2010)Preface and biographic notes for the special issue on graphics for serious games., , and . Computers & Graphics, 34 (6): 641-642 (2010)Time-constrained Animation Rendering on Desktop Grids., , , and . EGPGV, page 149-158. Eurographics Association, (2012)Remote rendering of High Dynamic Range graphics content., , and . DMIAF, page 6-10. IEEE, (2016)Parallel selective rendering of high-fidelity virtual environments., , , , , and . Parallel Computing, 33 (6): 361-376 (2007)Rendering on Demand., , , , and . EGPGV, page 9-17. Eurographics Association, (2006)