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Digital Game based Learning for Undergraduate Calculus Education: Immersion, Calculation, and Conceptual Understanding.

, , , , , , , , , and . IJGCMS, 8 (1): 13-27 (2016)

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Modula-2 versus Java as the first programming language: Evaluation of students' performance., , , and . CompSysTech, page 415-422. ACM, (2016)Graph Clustering Evaluation Metrics as Software Metrics., and . SQAMIA, volume 1266 of CEUR Workshop Proceedings, page 81-89. CEUR-WS.org, (2014)Different Aspects of Delivering Programming Courses: Multinational Experiences., , , and . BCI, page 37:1-37:7. ACM, (2015)Employing community question answering for online discussions in university courses: Students' perspective., , , , and . Computers & Education, (2019)Characteristics of Class Collaboration Networks in Large Java Software Projects., , and . ITC, 40 (1): 48-58 (2011)A community detection technique for research collaboration networks based on frequent collaborators cores., , and . SAC, page 1090-1095. ACM, (2016)Exploratory Analysis of Communities in Co-authorship Networks: A Case Study., , , , , and . ICT Innovations, volume 311 of Advances in Intelligent Systems and Computing, page 55-64. Springer, (2014)Community detection and analysis of community evolution in Apache Ant class collaboration networks., , and . BCI, page 229-234. ACM, (2012)Does the choice of the first programming language influence students' grades?, , , and . CompSysTech, page 305-312. ACM, (2015)The structure and evolution of scientific collaboration in Serbian mathematical journals., , , , , and . Scientometrics, 101 (3): 1805-1830 (2014)