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Softshell: dynamic scheduling on GPUs., , , , , and . ACM Trans. Graph., 31 (6): 161:1-161:11 (2012)A scalable queue for work distribution on GPUs., , , , and . PPOPP, page 401-402. ACM, (2018)Retargeting Technical Documentation to Augmented Reality., , , , and . CHI, page 3337-3346. ACM, (2015)Effective static bin patterns for sort-middle rendering., , , and . High Performance Graphics, page 14:1-14:10. ACM, (2017)The Broker Queue: A Fast, Linearizable FIFO Queue for Fine-Granular Work Distribution on the GPU., , , , and . ICS, page 76-85. ACM, (2018)Whippletree: task-based scheduling of dynamic workloads on the GPU., , , , , and . ACM Trans. Graph., 33 (6): 228:1-228:11 (2014)On-the-fly Vertex Reuse for Massively-Parallel Software Geometry Processing., , , , , and . CoRR, (2018)A high-performance software graphics pipeline architecture for the GPU., , , and . ACM Trans. Graph., 37 (4): 140:1-140:15 (2018)Conservative Meshlet Bounds for Robust Culling of Skinned Meshes., , , and . Comput. Graph. Forum, 40 (7): 57-69 (2021)Interactive Disassembly Planning for Complex Objects., , , and . Comput. Graph. Forum, 34 (2): 287-297 (2015)