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Real-Time Weighted Pose-Space Deformation on the GPU., , and . Comput. Graph. Forum, 25 (3): 439-448 (2006)Synthesizing speech animation by learning compact speech co-articulation models., , and . Computer Graphics International, page 19-25. IEEE Computer Society, (2005)Issues in adapting research algorithms to stereoscopic visual effects., , , and . ICIP, page 17-20. IEEE, (2010)Blending Face Details: Synthesizing a Face Using Multiscale Face Models., , and . IEEE Computer Graphics and Applications, 37 (6): 65-75 (2017)VIPER: Volume Invariant Position-based Elastic Rods., , , , , , , , , and 1 other author(s). CoRR, (2019)A Survey of Procedural Noise Functions., , , , , , , , and . Comput. Graph. Forum, 29 (8): 2579-2600 (2010)Scattered data interpolation and approximation for computer graphics., , and . SIGGRAPH ASIA (Courses), page 2:1-2:73. ACM, (2010)Developing interactive facial rigs in production environment., and . SIGGRAPH Talks, page 36:1. ACM, (2014)Human hand modeling from surface anatomy., , and . SI3D, page 27-34. ACM, (2006)A guided synthesizer for blendshape characters., and . SIGGRAPH Talks, page 17. ACM, (2012)