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Expression transfer: A system to build 3D blend shapes for facial animation., , , , and . IVCNZ, page 154-159. IEEE, (2013)Adaptive non-rigid registration of 3D knee MRI in different pose spaces., , , and . ISBI, page 1111-1114. IEEE, (2008)Practice and Theory of Blendshape Facial Models., , , , , and . Eurographics (State of the Art Reports), page 199-218. Eurographics Association, (2014)Reservoir Model Information System: REMIS., , , and . VDA, volume 7243 of SPIE Proceedings, page 72430. SPIE, (2009)A probabilistic approach to realistic face synthesis., , , , and . ICIP, page 1817-1820. IEEE, (2010)Real-time Facial Animation from Live Video Tracking., , , and . Symposium on Computer Animation, page 215-224. Eurographics Association, (2011)Making digital characters: creation, deformation, and animation., , and . SIGGRAPH Asia Courses, page 11:1-11:79. ACM, (2015)Visual Perception of Real World Depth Map Resolution for Mixed Reality Rendering., , and . VR, page 401-408. IEEE Computer Society, (2018)Real-Time Mixed Reality Rendering for Underwater 360° Videos., , and . ISMAR, page 74-82. IEEE, (2019)Time-of-flight sensor and color camera calibration for multi-view acquisition., , , , , , , and . The Visual Computer, 28 (12): 1139-1151 (2012)