Inproceedings,

User Interface for the Acquisition and Characterization of Defects and Performed Rework in Multi-Stage Production Systems

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6th CIRP Global Web Conference - Envisaging the future manufacturing, design, technologies and systems in innovation era (CIRPe 2018), 78, page 243-248. Amsterdam, Elsevier, (2018)
DOI: 10.1016/j.procir.2018.09.066

Abstract

In the context of the optimization of multi-stage production systems, a large number of process, workpiece and machine data are recorded using sensor systems. However, since not all influencing factors and possible defects, especially in highly complex process chains, can be detected by physical sensors, the machine operator’s experience and his ability to identify non-conformances play a decisive role for achieving zero-defect manufacturing of high-quality parts. In order to make use of these aspects for defect and process analyses as well as for downstream compensation, rework measures and data-driven optimization strategies, a user interface connected to a central database is required. The user interface aims to enable standardized recording of identified defects and performed rework. For this purpose, a game engine is used to allow a user-friendly operation using touch gestures and a three-dimensional visualization of the workpiece. The web-based tool is implemented on the front end of a database enabling a cross-platform access from various devices.

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