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Automatic acquisition and animation of virtual avatars., , , , , and . VR, page 185-186. IEEE Computer Society, (2014)Mobile personal healthcare mediated by virtual humans., , , , , and . IUI Companion, page 21-24. ACM, (2014)A Practical and Configurable Lip Sync Method for Games., , , and . MIG, page 131-140. ACM, (2013)Rapid photorealistic blendshapes from commodity RGB-D sensors., , , , , , , , and . I3D, page 134. ACM, (2015)An example-based motion synthesis technique for locomotion and object manipulation., , and . I3D, page 95-102. ACM, (2012)A simple method for high quality artist-driven lip syncing., , and . I3D, page 181. ACM, (2013)Learning by Explaining to a Digital Doppelganger., , , , , , and . ITS, volume 10858 of Lecture Notes in Computer Science, page 256-264. Springer, (2018)Smart Mobile Virtual Humans: "Chat with Me!"., , , , and . IVA, volume 9238 of Lecture Notes in Computer Science, page 475-478. Springer, (2015)Just-in-time, viable, 3d avatars from scans., , and . SIGGRAPH Talks, page 19:1-19:2. ACM, (2017)Fast, automatic character animation pipelines., , , and . Journal of Visualization and Computer Animation, 25 (1): 3-16 (2014)