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Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems.

, , , , and . JVRB, (2014)

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3D-Powerpoint - Towards a Design Tool for Digital Exhibitions of Cultural Artifacts., , , and . VAST, page 39-46. Eurographics Association, (2007)Automatic jumping photos on smartphones., , , and . ICIP, page 2522-2526. IEEE, (2014)Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems., , , , and . JVRB, (2014)Thinking Penguin: Multimodal Brain-Computer Interface Control of a VR Game., , , , and . IEEE Trans. Comput. Intellig. and AI in Games, 5 (2): 117-128 (2013)Hands-Free Navigation in Immersive Environments for the Evaluation of the Effectiveness of Indoor Navigation Systems., , , and . VR/AR, page 107-118. Shaker, (2012)Smooth Transitions for Large Scale Changes in Multi-Resolution Images., and . VMV, page 81-87. Eurographics Association, (2011)Influence of animated reality mixing techniques on user experience., , , , , and . MIG, page 125-132. ACM, (2014)Next-generation 3D visualization for visual surveillance., , , , , , , and . AVSS, page 343-348. IEEE Computer Society, (2011)Anaglyph Caustics with Motion Parallax., , , and . Comput. Graph. Forum, 35 (7): 343-352 (2016)Controlling Motion Blur in Synthetic Long Time Exposures., , and . Comput. Graph. Forum, 38 (2): 393-403 (2019)