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Understanding and evaluating blind deconvolution algorithms., , , and . CVPR, page 1964-1971. IEEE Computer Society, (2009)Linear view synthesis using a dimensionality gap light field prior., and . CVPR, page 1831-1838. IEEE Computer Society, (2010)Efficient marginal likelihood optimization in blind deconvolution., , , and . CVPR, page 2657-2664. IEEE Computer Society, (2011)Texture Transfer Using Geometry Correlation., , , , and . Rendering Techniques, page 273-284. Eurographics Association, (2006)Antialiasing for Automultiscopic 3D Displays., , , and . Rendering Techniques, page 73-82. Eurographics Association, (2006)Downsampling scattering parameters for rendering anisotropic media., and . ACM Trans. Graph., 35 (6): 166 (2016)Efficient Reflectance and Visibility Approximations for Environment Map Rendering., , and . Comput. Graph. Forum, 26 (3): 495-502 (2007)Dynamic Canvas for Non-Photorealistic Walkthroughs., , , , , and . Graphics Interface, page 121-130. (2003)A Video-Based Method for Objectively Rating Ataxia., , , , , , and . CoRR, (2016)Motion microscopy for visualizing and quantifying small motions., , , , , , , , , and 4 other author(s). Proc. Natl. Acad. Sci. U.S.A., 114 (44): 11639-11644 (2017)