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People lining up to use a cool new gadget in the city? Surprise and variety in technology appropriation of multipurpose public displays.

, , , , , and . IxD&A, (2016)

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Information to Go: Exploring In-Situ Information Pick-Up "In the Wild"., , , , and . INTERACT (2), volume 6947 of Lecture Notes in Computer Science, page 487-504. Springer, (2011)mobileDOK: culture in your pocket., and . Mobility Conference, page 42. ACM, (2006)What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays., , , , and . PerDis, page 174-179. ACM, (2014)Winter is coming: introducing climate sensitive urban computing., , , and . Conference on Designing Interactive Systems, page 647-656. ACM, (2014)City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay., , , , , , and . VS-GAMES, page 71-78. IEEE Computer Society, (2017)This is not classified: everyday information seeking and encountering in smart urban spaces., , , , , , and . Personal and Ubiquitous Computing, 17 (1): 15-27 (2013)Toward Meaningful Engagement with Pervasive Displays., , , , and . IEEE Pervasive Computing, 15 (3): 24-31 (2016)Creator-centric study of digital art exhibitions on interactive public displays., , , , , and . MUM, page 37-48. ACM, (2017)panOULU Luotsi: a location based information mash-up with XML aggregator and WiFi positioning., , , and . MUM, page 80-83. ACM, (2008)UbiRockMachine: a multimodal music voting service for shared urban spaces., , and . MUM, ACM, (2009)