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Developing an Education Card Game for Science Learning in Primary Education.

, , , , , and . DIGITEL, page 236-240. IEEE, (2012)

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The Development of a Mobile APP for a Hospitality and Tourism Course at Technological Universities., , , and . RVSP, page 252-255. IEEE Computer Society, (2015)Temporal/Locative WHs and Null-P Incorporation.. PACLIC, page 267-276. Kyung Hee University, (1996)Effect of Applying Social Networking to Mathematics Course for Junior High School Students., , , and . RVSP, page 137-140. IEEE Computer Society, (2013)The Application of Digital Game-Based Learning to Idioms Education Acceptance., , , and . Edutainment, volume 6872 of Lecture Notes in Computer Science, page 435-439. Springer, (2011)Developing an Education Card Game for Science Learning in Primary Education., , , , , and . DIGITEL, page 236-240. IEEE, (2012)The Attributes and Importance of Online Game with Language Learning for College English-Majored Students., , , and . Edutainment, volume 6872 of Lecture Notes in Computer Science, page 420-424. Springer, (2011)Effect of Incorporating Project-Based Learning into the Development of an English Short Play for Children., , , and . DIGITEL, page 241-245. IEEE, (2012)Noise Reduction in ECG Signals Using Fully Convolutional Denoising Autoencoders., , , , , and . IEEE Access, (2019)Web-based undergraduate chemistry problem-solving: The interplay of task performance, domain knowledge and web-searching strategies., , , , , , , and . Computers & Education, 59 (2): 750-761 (2012)Applying grey relational analysis to select the optimal public relations agency for the high-tech industry., and . FUZZ-IEEE, page 662-666. IEEE, (2008)