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Digital Mont'e Prama: 3D Cultural Heritage presentations in museums and anywhere., , , , and . Digital Heritage, page 557-564. IEEE, (2015)View-dependent exploration of massive volumetric models on large-scale light field displays., , and . The Visual Computer, 26 (6-8): 1037-1047 (2010)An interactive multi-user holographic environment., , , , , , , , , and 2 other author(s). SIGGRAPH Emerging Technologies, page 18. ACM, (2006)Context Preserving Focal Probes for Exploration of Volumetric Medical Datasets., , , and . 3DPH, volume 5903 of Lecture Notes in Computer Science, page 187-198. Springer, (2009)Batched Multi Triangulation., , , , , and . IEEE Visualization, page 207-214. IEEE Computer Society, (2005)Interactive Remote Exploration of Massive Cityscapes., , , , , and . VAST, page 9-16. Eurographics Association, (2009)An Application of Multiresolution Massive Surface Representations to the Simulation of Asteroid Missions., , , , and . Eurographics Italian Chapter Conference, page 9-16. Eurographics, (2010)A Survey of Compressed GPU-Based Direct Volume Rendering., , , , , , and . Eurographics (STARs), page 117-136. Eurographics Association, (2013)Split-Voxel: A Simple Discontinuity-Preserving Voxel Representation for Volume Rendering., , , and . Volume Graphics, page 21-28. Eurographics Association, (2010)Data-Driven Analysis of Virtual 3D Exploration of a Large Sculpture Collection in Real-World Museum Exhibitions., , , , and . JOCCH, 11 (1): 2:1-2:20 (2018)