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Efficient Animation of Point-Sampled Thin Shells., , and . Comput. Graph. Forum, 24 (3): 667-676 (2005)Robust interactive cutting based on an adaptive octree simulation mesh., , , and . The Visual Computer, 27 (6-8): 519-529 (2011)Balanced Hierarchies for Collision Detection between Fracturing Objects., , , and . VR, page 83-90. IEEE Computer Society, (2007)Fast arbitrary splitting of deforming objects., , and . Symposium on Computer Animation, page 63-72. Eurographics Association, (2006)Tight and efficient surface bounds in meshless animation., , and . Computers & Graphics, 32 (2): 235-245 (2008)A Hybrid Cutting Approach for Hysteroscopy Simulation., , , and . MICCAI (2), volume 3750 of Lecture Notes in Computer Science, page 567-574. Springer, (2005)Virtual Reality Based Simulation of Hysteroscopic Interventions., , , , , , , , , and 2 other author(s). Presence, 17 (5): 441-462 (2008)Implicit Contact Handling for Deformable Objects., , , and . Comput. Graph. Forum, 28 (2): 559-568 (2009)Efficient Bounds for Point-Based Animations., , and . SPBG, page 57-64. Eurographics Association, (2007)Fast Adaptive Shape Matching Deformations., , and . Symposium on Computer Animation, page 87-94. Eurographics Association, (2008)