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Reducing Non-Primary Task Distraction in Cars Through Multi-Modal Interaction, , , and . it - Information Technology, 54 (4): 179--187 (2012)Curball--A Prototype Tangible Game for Inter-Generational Play., , , and . WETICE, page 412-418. IEEE Computer Society, (2006)Vom Transportmittel zum rollenden Computer - Interaktion im Auto., , , and . Informatik Spektrum, 37 (5): 418-422 (2014)Status- und Kontextinformationen für die Telekommunikation im Auto., , , and . Mensch & Computer, page 119-128. Oldenbourg Verlag, (2007)Enhancing Navigation Information with Tactile Output Embedded into the Steering Wheel., , , , and . Pervasive, volume 5538 of Lecture Notes in Computer Science, page 42-58. Springer, (2009)Evaluation of a search interface for preference-based ranking: measuring user satisfaction and system performance., , and . NordiCHI, page 184-194. ACM, (2018)Writing to your car: handwritten text input while driving., , , , , and . CHI Extended Abstracts, page 4705-4710. ACM, (2009)Exploratory search in digital libraries: A preliminary examination of the use and role of interface features., , and . ASIST, volume 52 of Proc. Assoc. Inf. Sci. Technol., page 1-4. Wiley, (2015)Reducing Non-Primary Task Distraction in Cars Through Multi-Modal Interaction, , , and . it - Information Technology, (2012)Enabling Micro-Entertainment in Vehicles Based on Context Information, , , , , and . Proceedings of the 2nd International Conference on Automotive User Interfaces and Interactive Vehicular Applications, ACM, (2010)