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Camera Control in Computer Graphics.

, and . Eurographics (STARs), page 89-113. Eurographics Association, (2006)

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A branch and bound algorithm for numerical Max-CSP., , , and . Constraints, 15 (2): 213-237 (2010)Toward Haptic Cinematography: Enhancing Movie Experiences with Camera-Based Haptic Effects., , , , , and . IEEE MultiMedia, 21 (2): 11-21 (2014)Comparing Film-editing., , and . WICED, page 5-12. Eurographics Association, (2015)H-Studio: an authoring tool for adding haptic and motion effects to audiovisual content., , , , , , and . UIST (Adjunct Volume), page 83-84. ACM, (2013)A Spatio-temporal Reasoning System for Virtual Camera Planning., , and . Smart Graphics, volume 5531 of Lecture Notes in Computer Science, page 119-127. Springer, (2009)Logic Control for Story Graphs in 3D Game Narratives., , and . Smart Graphics, volume 9317 of Lecture Notes in Computer Science, page 111-123. (2015)A Branch and Bound Algorithm for Numerical MAX-CSP., , , and . CP, volume 5202 of Lecture Notes in Computer Science, page 205-219. Springer, (2008)Analyzing Elements of Style in Annotated Film Clips., , , and . WICED, page 29-35. Eurographics Association, (2017)Using ECPs for Interactive Applications in Virtual Cinematography., , and . WICED, page 63-70. Eurographics Association, (2017)Analysing Cinematography with Embedded Constrained Patterns., and . WICED, page 31-38. Eurographics Association, (2016)