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AnyDSL: a partial evaluation framework for programming high-performance libraries.

, , , , , , , and . Proc. ACM Program. Lang., 2 (OOPSLA): 119:1-119:30 (2018)

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Philipp Stärk University of Stuttgart

Supporting Information: Chemical Potential Differences in Nanoscopic Teflon/Kapton Capillaries, and . Software, (2024)Related to: Artemov, V.; Frank, L.; Doronin, R.; Stärk, P.; Schlaich, A.; Andreev, A.; Leisner, T.; Radenovic, A.; Kiselev, A. The Three-Phase Contact Potential Difference Modulates the Water Surface Charge. J. Phys. Chem. Lett. 2023, 14, 4796-4802. doi: 10.1021/acs.jpclett.3c00479.

Philipp Miermeister

Modelling of kinematics and dynamics of the IPAnema 3 cable robot for simulative analysis, , , and . WGP Congress 2015 : progress in production engineering ; selected, peer reviewed papers from the 2015 WGP Congress, 794, page 419-426. Pfaffikon, Trans Tech Publ., (2015)
 

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BOCHICA: A Model-driven Framework for Engineering Multiagent Systems., , , and . ICAART (1), page 109-118. SciTePress, (2012)Networked Displays for VR Applications: Display as a Service., , , and . ICAT/EGVE/EuroVR, page 37-44. Eurographics Association, (2012)Dynamic Media Routing in Multi-User Home Entertainment Systems., , and . DMS, page 271-278. Knowledge Systems Institute, (2005)Distributed Interactive Ray Tracing of Dynamic Scenes., , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 77-86. IEEE, (2003)An Open Middleware Architecture for Network-Integrated Multimedia., , and . IDMS/PROMS, volume 2515 of Lecture Notes in Computer Science, page 327-338. Springer, (2002)Realtime ray tracing of dynamic scenes on an FPGA chip., , , , and . Graphics Hardware, page 95-106. Eurographics Association, (2004)Session Sharing as Middleware Service for Distributed Multimedia Applications., , and . MIPS, volume 2899 of Lecture Notes in Computer Science, page 258-269. Springer, (2003)Web-enabled Server-based and Distributed Real-time Ray-Tracing., and . EGPGV, page 55-67. Eurographics Association, (2016)Sampling procedural shaders using affine arithmetic., , and . SIGGRAPH Visual Proceedings, page 190. ACM, (1997)Rendering massive models., , , , and . SIGGRAPH Courses, page 16. ACM, (2005)