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Automatic construction of a minimum size motion graph., , , and . Symposium on Computer Animation, page 27-35. ACM, (2009)Demonstration-Based Training of Non-Player Character Tactical Behaviors., , and . AIIDE, page 30-36. AAAI Press, (2016)Human Motion Synthesis with Optimization-based Graphs., , and . Comput. Graph. Forum, 29 (2): 545-554 (2010)Game-Based Data Capture for Player Metrics., , , and . AIIDE, The AAAI Press, (2012)Construction and optimal search of interpolated motion graphs., and . ACM Trans. Graph., 26 (3): 106 (2007)Incremental Planning with Adaptive Dimensionality., , and . ICAPS, AAAI, (2013)Achieving Good Connectivity in Motion Graphs., and . Symposium on Computer Animation, page 127-136. Eurographics Association, (2008)Segmenting Motion Capture Data into Distinct Behaviors., , , , , and . Graphics Interface, volume 62 of ACM International Conference Proceeding Series, page 185-194. Canadian Human-Computer Communications Society, (2004)Edgebreaker: a simple compression for surfaces with handles., , , , and . Symposium on Solid Modeling and Applications, page 289-296. ACM, (2002)Achieving good connectivity in motion graphs., and . Graphical Models, 71 (4): 139-152 (2009)