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Transitional environments enhance distance perception in immersive virtual reality systems.

, , , , , and . APGV, page 19-26. ACM, (2009)

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Surface-reconstructing growing neural gas: A method for online construction of textured triangle meshes., and . Computers & Graphics, (2015)Interactive, Animated 3D Widgets., and . Computer Graphics International, page 278-286. IEEE Computer Society, (1998)Interscopic User Interface Concepts for Fish Tank Virtual Reality Systems., , , and . VR, page 27-34. IEEE Computer Society, (2007)Interactive Cutting Operations for Generating Anatomical Illustrations from Volumetric Data Sets., , and . Journal of WSCG, 16 (1-3): 89-96 (2008)Slab-Based Raycasting: Exploiting GPU Computing for Volume Visualization., , and . VISIGRAPP (Selected Papers), volume 229 of Communications in Computer and Information Science, page 246-259. Springer, (2010)An Advanced Volume Raycasting Technique using GPU Stream Processing., , and . GRAPP, page 190-198. INSTICC Press, (2010)Accelerating Volume Raycasting using Occlusion Frustums., , and . Volume Graphics, page 147-154. Eurographics Association, (2008)The grid file system: implementation and case studies of applications.. ETH Zurich, Zürich, Switzerland, (1985)3D Modeling and Design Supported Via Interscopic Interaction Strategies., , , and . HCI (4), volume 4553 of Lecture Notes in Computer Science, page 1160-1169. Springer, (2007)Judgment of natural perspective projections in head-mounted display environments., , , , , and . VRST, page 35-42. ACM, (2009)