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Virtual context based services for multiplayer online games to facilitate community participation.

, , , and . Multimedia Tools Appl., 45 (1-3): 347-367 (2009)

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Virtual context based services for multiplayer online games to facilitate community participation., , , and . Multimedia Tools Appl., 45 (1-3): 347-367 (2009)A Middleware for the Controlled Information Exchange Between Online Games and Internet Applications., , , and . KiVS, page 297-302. Springer, (2009)Capturing and storing profile information for gamers playing multiplayer online games., , , and . NETGAMES, page 1-2. IEEE, (2009)Modeling Modifications of Multimedia Learning Resources Using Ontology-Based Representations., , , , and . MMM (1), volume 4351 of Lecture Notes in Computer Science, page 34-43. Springer, (2007)Dynamic voice communication support for multiplayer online games., , , and . NETGAMES, page 102-103. ACM, (2008)Virtual context based services for support of interaction in virtual worlds., , , , and . NETGAMES, page 111-116. ACM, (2007)Robust Overlay Routing in Structured, Location Aware Mobile Peer-to-Peer Systems., , and . MobiQuitous, volume 131 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 155-167. Springer, (2013)The Bitcoin Universe: An Architectural Overview of the Bitcoin Blockchain., , , and . DFN-Forum Kommunikationstechnologien, volume P-283 of LNI, page 1-20. GI, (2018)Virtuell kontextbasierte Dienste: Definition, Beschreibung und Verwendung von Kontext in virtuellen Welten.. Darmstadt University of Technology, (2010)CPaaS: Context Processing as a Service., , , , , , , and . Praxis der Informationsverarbeitung und Kommunikation, 36 (1): 47 (2013)