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Fast and Accurate Hausdorff Distance Calculation between Meshes.

, , and . Journal of WSCG, 13 (2): 41-48 (2005)

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Fat borders: gap filling for efficient view-dependent LOD NURBS rendering., , and . Computers & Graphics, 28 (1): 79-85 (2004)Out-of-Core Simplification with Guaranteed Error Tolerance., , and . VMV, page 309-316. Aka GmbH, (2003)Freehand HDR photography with motion compensation., and . VMV, page 127-134. Aka GmbH, (2007)Interactive fragment tracing., , and . The Visual Computer, 21 (8-10): 591-600 (2005)Fast and Memory Efficient View-Dependent Trimmed NURBS Rendering., , and . Pacific Conference on Computer Graphics and Applications, page 204-213. IEEE Computer Society, (2002)GPU-based Collision Detection for Deformable Parameterized Surfaces., , and . Comput. Graph. Forum, 25 (3): 497-506 (2006)BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs., , , and . Comput. Graph. Forum, 28 (1): 101-113 (2009)Optimizing Multiple Camera Positions for the Deflectometric Measurement of Multiple Varying Targets., , and . Journal of WSCG, 21 (2): 145-152 (2013)A Compressed Representation for Ray Tracing Parametric Surfaces., , , , , , , and . ACM Trans. Graph., 36 (1): 5:1-5:13 (2017)GPU-based trimming and tessellation of NURBS and T-Spline surfaces., , and . SIGGRAPH Sketches, page 65. ACM, (2005)