Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

Smooth spline surface generation over meshes of irregular topology., , , and . The Visual Computer, 21 (8-10): 858-864 (2005)Controllable C1 continuous blending of time-dependent parametric surfaces., , and . The Visual Computer, 28 (6-8): 573-583 (2012)Least distorted bump mapping onto surface patches.. Computers & Graphics, 22 (2-3): 233-242 (1998)Shape manipulation using physically based wire deformations., , , , and . Journal of Visualization and Computer Animation, 21 (3-4): 297-309 (2010)Curve skeleton skinning for human and creature characters., , and . Journal of Visualization and Computer Animation, 17 (3-4): 281-292 (2006)Automatic rigging for animation characters with 3D silhouette., , , , and . Journal of Visualization and Computer Animation, 20 (2-3): 121-131 (2009)Automatic muscle generation for character skin deformation., and . Journal of Visualization and Computer Animation, 17 (3-4): 293-303 (2006)Mesh-free deformations., and . Journal of Visualization and Computer Animation, 15 (3-4): 211-218 (2004)Fast Simulation of Facial Tissue Deformations Using Mass-Spring Chain Algorithm., and . TPCG, page 139-145. Eurographics Association, (2005)Generating Blending Surfaces with a Pseudo-Lévy Series Solution to Fourth Order Partial Differential Equations., , and . Computing, 71 (4): 353-373 (2003)