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A Wavelet Synthesis Technique for Creating Realistic Virtual Environment Sounds.

, and . Presence, 11 (5): 493-507 (2002)

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A Wavelet Synthesis Technique for Creating Realistic Virtual Environment Sounds., and . Presence, 11 (5): 493-507 (2002)Computing with Spikes: The Advantage of Fine-Grained Timing., , , , , , , and . Neural Computation, (2018)Simulating smoking behaviors based on cognition-determined, opinion-based system dynamics., , , , , and . Winter Simulation Conference, page 3892-3900. IEEE/ACM, (2015)Using wavelets to synthesize stochastic-based sounds for immersive virtual environments., and . TAP, 2 (4): 521-528 (2005)Evaluation of auditory displays: Comments on Bonebright et al., ICAD 1998., and . TAP, 2 (4): 517-520 (2005)Authors' comments on Miner and Caudell, ICAD 1997., , , and . TAP, 2 (4): 529-533 (2005)Computational Requirements and Synchronization Issues for Virtual Acoustic Displays., and . Presence, 7 (4): 396-409 (1998)Perceptual Validation Experiments for Evaluating the Quality of Wavelet-Synthesized Sounds., , and . Presence, 11 (5): 508-524 (2002)Evaluating communications system performance effects at a system of systems level., , , , , , and . MILCOM, page 1-6. IEEE, (2012)Data collection and analysis techniques for evaluating the perceptual qualities of auditory stimuli., , , and . TAP, 2 (4): 505-516 (2005)