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Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki.

, , , , , , , , , , , and . EuroMed, volume 7616 of Lecture Notes in Computer Science, page 602-609. Springer, (2012)

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A Steerable multitouch Display for Surface Computing and its Evaluation., , , , and . International Journal on Artificial Intelligence Tools, (2013)A Platform for Monitoring Aspects of Human Presence in Real-Time., , , , , and . ISVC (2), volume 6454 of Lecture Notes in Computer Science, page 584-595. Springer, (2010)Traditional Painting Revised: The Ambient Intelligence Approach to Creativity., , , , and . ArtsIT, volume 145 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 45-53. Springer, (2014)Augmented interaction with physical books in an Ambient Intelligence learning environment., , , , and . Multimedia Tools Appl., 67 (2): 473-495 (2013)Ambient educational mini-games., , , , , , and . AVI, page 802-803. ACM, (2012)Macedonia from Fragments to Pixels: A Permanent Exhibition of Interactive Systems at the Archaeological Museum of Thessaloniki., , , , , , , , , and 2 other author(s). EuroMed, volume 7616 of Lecture Notes in Computer Science, page 602-609. Springer, (2012)Multiview 3D Pose Estimation of a Wand for Human-Computer Interaction., , , and . ISVC (2), volume 6939 of Lecture Notes in Computer Science, page 104-115. Springer, (2011)53.090 Virtual Rusks = 510 Real Smiles Using a Fun Exergame Installation for Advertising Traditional Food Products., , , and . Advances in Computer Entertainment, volume 7624 of Lecture Notes in Computer Science, page 214-229. Springer, (2012)From Multiple Views to Textured 3D Meshes: A GPU-Powered Approach., , , , , and . ECCV Workshops (1), volume 6554 of Lecture Notes in Computer Science, page 384-397. Springer, (2010)A smart environment for augmented learning through physical books., , , , and . ICME, page 1-6. IEEE Computer Society, (2011)