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Interactive Quadrangulation with Reeb Atlases and Connectivity Textures., , , , and . IEEE Trans. Vis. Comput. Graph., 18 (10): 1650-1663 (2012)Loop surgery for volumetric meshes: Reeb graphs reduced to contour trees., , , and . IEEE Trans. Vis. Comput. Graph., 15 (6): 1177-1184 (2009)Jacobians and Hessians of Mean Value Coordinates for Closed Triangular Meshes, , and . CoRR, (2011)Task-based Augmented Contour Trees with Fibonacci Heaps., , , and . CoRR, (2019)Ranking Viscous Finger Simulations to an Acquired Ground Truth with Topology-aware Matchings., , , , , and . CoRR, (2019)Panorama weaving: fast and flexible seam processing., , and . ACM Trans. Graph., 31 (4): 83:1-83:11 (2012)Topology driven 3D mesh hierarchical segmentation., , and . Shape Modeling International, page 215-220. IEEE Computer Society, (2007)Topology Verification for Isosurface Extraction., , , , , , , and . IEEE Trans. Vis. Comput. Graph., 18 (6): 952-965 (2012)Inspired quadrangulation., , , , and . Computer-Aided Design, 43 (11): 1516-1526 (2011)Fast and Exact Fiber Surfaces for Tetrahedral Meshes., , , and . IEEE Trans. Vis. Comput. Graph., 23 (7): 1782-1795 (2017)