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Do Architects and Designers Think about Interactivity Differently?

. ACM Trans. Comput.-Hum. Interact., 26 (2): 7:1-7:43 (2019)

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Worldlets: 3D Thumbnails for Wayfinding in Large Virtual Worlds., , , and . Presence, 10 (6): 565-582 (2001)Wireless Internet Information System for Medical Response in Disasters (WIISARD)., , , , , , , and . AMIA, AMIA, (2006)A Corpus Analysis of Strategy Video Game Play in Starcraft: Brood War., , and . CogSci, cognitivesciencesociety.org, (2011)Thinking with external representations.. AI Soc., 25 (4): 441-454 (2010)Do Architects and Designers Think about Interactivity Differently?. ACM Trans. Comput.-Hum. Interact., 26 (2): 7:1-7:43 (2019)Thinking with the body: a case study from choreography.. CHItaly, page 15-16. ACM, (2011)Compensating for low frame rates., , and . CHI Extended Abstracts, page 1553-1556. ACM, (2005)Transparency as an Ethical Safeguard., , , and . Symbiotic, volume 10727 of Lecture Notes in Computer Science, page 1-6. Springer, (2017)The Context of Work.. Human-Computer Interaction, 16 (2-4): 305-322 (2001)When doing the wrong thing is right., , and . CogSci, cognitivesciencesociety.org, (2012)