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An Approach for the Semi-automated Derivation of UML Interaction Models from Scenario-based Runtime Tests.

, , and . ICSOFT-EA, page 229-240. SciTePress, (2015)

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Deconstructing the Refactoring Process from a Problem-solving and Decision-making Perspective., and . ICSOFT, page 397-406. SciTePress, (2018)Deriving UML-based specifications of inter-component interactions from runtime tests., , and . SAC, page 1573-1575. ACM, (2016)Serious Refactoring Games., and . HICSS, page 1-10. ScholarSpace / AIS Electronic Library (AISeL), (2019)An Interactive Tutoring System for Training Software Refactoring., , and . CSEDU (2), page 177-188. SciTePress, (2019)Towards triaging code-smell candidates via runtime scenarios and method-call dependencies., , and . XP Workshops, page 8:1-8:9. ACM, (2017)Ontology-based Analysis of Game Designs for Software Refactoring., and . CSEDU (1), page 24-35. SciTePress, (2019)An Approach for the Semi-automated Derivation of UML Interaction Models from Scenario-based Runtime Tests., , and . ICSOFT-EA, page 229-240. SciTePress, (2015)Serious Games for Software Refactoring., and . SE/SWM, volume P-292 of LNI, page 181-182. GI, (2019)On using UML Diagrams to Identify and Assess Software Design Smells.. ICSOFT, page 447-455. SciTePress, (2018)Deriving Tailored UML Interaction Models from Scenario-Based Runtime Tests., , and . ICSOFT (Selected Papers), volume 586 of Communications in Computer and Information Science, page 326-348. Springer, (2015)