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Co-notate: Exploring Real-time Annotations to Capture Situational Design Knowledge.

, , and . Conference on Designing Interactive Systems, page 161-172. ACM, (2019)

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The diversity of participatory design research practice at PDC 2002-2012., and . Int. J. Hum.-Comput. Stud., (2015)Emergent boundary objects and boundary zones in collaborative design research projects., , and . Conference on Designing Interactive Systems, page 745-754. ACM, (2014)Supporting reflection in and on design processes., , and . Conference on Designing Interactive Systems, page 803-804. ACM, (2012)Designing marketing experiences., and . Conference on Designing Interactive Systems, page 222-229. ACM, (2008)Real life experiences with experience design., and . NordiCHI, page 331-340. ACM, (2006)Projections on museum exhibits: engaging visitors in the museum setting., and . OZCHI, page 80-87. ACM, (2010)Decisive constraints as a creative resource in interaction design., and . Digital Creativity, 25 (1): 27-61 (2014)Kinds of inspiration in interaction design.. Digital Creativity, 21 (3): 186-196 (2010)3-D projection installations - three design strategies for a new medium., , and . Digital Creativity, 25 (4): 283-294 (2014)Designing Interactive Systems to Support and Augment Creativity - A Roadmap for Research and Design., , , , , and . Conference on Designing Interactive Systems (Companion Volume), page 403-406. ACM, (2018)