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Using pen-based computers across the computer science curriculum., , and . SIGCSE, page 61-65. ACM, (2004)Implementing Progress Indicators for Recursive Algorithms., , and . SAC, page 533-538. ACM, (1993)The KLYDE workbench for studying experimental algorithm analysis., , , , and . SIGCSE, page 83-87. ACM, (1994)GlassClass: Exploring the Design, Implementation, and Acceptance of Google Glass in the Classroom., and . HCI (11), volume 9179 of Lecture Notes in Computer Science, page 243-250. Springer, (2015)Design and evaluation of persuasive technology to encourage healthier typing behaviors., , , , , and . PERSUASIVE, page 9:1-9:10. ACM, (2011)A brief water excursion: introducing computer organization students to a water driven 1-bit half-adder., , and . SIGCSE Bulletin, 36 (2): 52-56 (2004)The design of an interface for student note annotation in a networked electronic classroom., , , , , , and . J. Network and Computer Applications, 23 (2): 77-91 (2000)Monitoring an Algorithm's Execution., and . Computational Support for Discrete Mathematics, volume 15 of DIMACS Series in Discrete Mathematics and Theoretical Computer Science, page 153-163. DIMACS/AMS, (1992)A tutorial on stroke-based interfaces: unistroke recognition algorithms appropriate for compelling projects in introductory courses.. SIGCSE, page 485-486. ACM, (2009)The Set Player System for Symbolic Computation on Power Sets., , , and . J. Symb. Comput., 14 (6): 645-662 (1992)