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Towards the Visualization of Spiking Neurons in Virtual Reality.

, , , , and . MMVR, volume 163 of Studies in Health Technology and Informatics, page 685-687. IOS Press, (2011)

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Computational Engineering & Science an der RWTH Aachen., , , , and . Praxis der Informationsverarbeitung und Kommunikation, 25 (3): 119-127 (2002)Virtual air traffic system simulation - Aiding the communication of air traffic effects., , , and . VR, page 133-134. IEEE Computer Society, (2013)MAESTRO - a tool for interactive assembly simulation in virtual environments., and . EGVE/IPT, page 141-152. Eurographics Association, (2001)Interactive Data Annotation in Virtual Environments., , , , and . EGVE, page 119-126. Eurographics Association, (2006)Automated Positioning of Annotations in Immersive Virtual Environments., , , , and . EGVE/EuroVR/VEC, page 1-8. Eurographics Association, (2010)Interactive Exploration of Large Data in Hybrid Visualization Environments., , and . IPT/EGVE, page 69-76. Eurographics Association, (2007)Dissecting in Silico: Towards a Taxonomy for Medical Simulators., , and . MMVR, volume 163 of Studies in Health Technology and Informatics, page 677-679. IOS Press, (2011)Comparative analysis of fuzzy ART and ART-2A network clustering performance., , and . IEEE Trans. Neural Networks, 9 (3): 544-559 (1998)Interactive 3D Force-Directed Edge Bundling., , , and . Comput. Graph. Forum, 35 (3): 51-60 (2016)Interactive Biomechanical Modeling and Simulation of Realistic Human Musculature in Virtual Environments., , , and . Bildverarbeitung für die Medizin, page 404-408. Springer, (2006)