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A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces.

, , , , , and . HCI (1), volume 10901 of Lecture Notes in Computer Science, page 24-34. Springer, (2018)

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Plans and performances: Parallels in the production of science and music., , , , , , and . eScience, page 185-192. IEEE Computer Society, (2016)Archetypal Narratives in Social Machines: Approaching Sociality through Prosopography., , , and . WebSci, page 24:1-24:10. ACM, (2015)Audio Technology and Mobile Human Computer Interaction: From Space and Place, to Social Media, Music, Composition and Creation., , , , , , and . IJMHCI, 9 (4): 25-40 (2017)Observing Social Machines Part 2: How to Observe?, , , , and . WebSci, page 13:1-13:5. ACM, (2015)Experimental Humanities: An Adventure with Lovelace and Babbage., and . eScience, page 194-201. IEEE Computer Society, (2017)On the description of process in digital scholarship., , and . WHiSe@ESWC, volume 1608 of CEUR Workshop Proceedings, page 79-84. CEUR-WS.org, (2016)Towards a Cyberphysical Web Science: A Social Machines Perspective on Pokémon GO!, , , , , and . WebSci, page 65-69. ACM, (2019)A Landscape of Design: Interaction, Interpretation and the Development of Experimental Expressive Interfaces., , , , , and . HCI (1), volume 10901 of Lecture Notes in Computer Science, page 24-34. Springer, (2018)Lovelace's Legacy: Creative Algorithmic Interventions for Live Performance., , and . Audio Mostly Conference, page 41:1-41:5. ACM, (2018)Numbers in places: creative interventions in musical space & time., and . MobileHCI Adjunct, page 1059-1063. ACM, (2016)