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Visual Simulation of Multiple Fluids in Computer Graphics: A State-of-the-Art Report.

, , , , , and . J. Comput. Sci. Technol., 33 (3): 431-451 (2018)

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Collision and Proximity Queries., and . Handbook of Discrete and Computational Geometry, 2nd Ed., Chapman and Hall/CRC, (2004)Collision Detection., and . Handbook of Data Structures and Applications, Chapman and Hall/CRC, (2004)Fast Continuous Collision Detection among Deformable Models using Graphics Processors., , , and . EGVE, page 19-26. Eurographics Association, (2006)Fast and accurate collision detection for haptic interaction using a three degree-of-freedom force-feedback device., , , and . Comput. Geom., 15 (1-3): 69-89 (2000)Accurate and Fast Proximity Queries Between Polyhedra Using Convex Surface Decomposition., and . Comput. Graph. Forum, 20 (3): 500-511 (2001)Multi-robot coordination using generalized social potential fields., , , and . ICRA, page 106-113. IEEE, (2009)Fast Contact Determination in Dynamic Environments., , and . ICRA, page 602-608. IEEE Computer Society, (1994)A Fast Method for Local Penetration Depth Computation., and . J. Graphics Tools, 11 (2): 37-50 (2006)A touch-enabled system for multi-resolution modeling and 3D painting., , and . Journal of Visualization and Computer Animation, 12 (3): 145-157 (2001)Fast Fluid Simulation Using Residual Distribution Schemes., , , and . NPH, page 47-54. Eurographics Association, (2007)