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Generative music video composition: using automation to extend creative practice.

, and . Digital Creativity, 26 (2): 110-120 (2015)

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Digital technologies and musical participation for people with intellectual disabilities., , , , and . New Media & Society, 15 (4): 501-518 (2013)Interaction Design for Metacreative Systems., and . New Directions in Third Wave Human-Computer Interaction (1), Springer, (2018)Distributed Musical Decision-making in an Ensemble of Musebots : Dramatic Changes and Endings A Brief History of Musebot Ensembles., , , and . ICCC, page 88-95. Association for Computational Creativity (ACC), (2017)Controlling musical emotionality: an affective computational architecture for influencing musical emotions., , , and . Digital Creativity, 18 (1): 43-53 (2007)Stimulating Creative Partnerships in Human-Agent Musical Interaction., , and . Computers in Entertainment, 14 (2): 5:1-5:17 (2016)Statistical Variability and Reliability and the Impact on Corresponding 6T-SRAM Cell Design for a 14-nm Node SOI FinFET Technology., , , , , and . IEEE Design & Test, 30 (6): 18-28 (2013)Network Jamming: Distributed Performance using Generative Music.. NIME, page 283-286. nime.org, (2010)SoundCipher: A Music and Sound Library for Processing.. ICMC, Michigan Publishing, (2009)Exploring Rhythmic Automata.. EvoWorkshops, volume 3449 of Lecture Notes in Computer Science, page 551-556. Springer, (2005)Dynamic media arts programming in impromptu., and . Creativity & Cognition, page 245-246. ACM, (2007)