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Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines., , and . J. Parallel Distrib. Comput., 60 (9): 1074-1102 (2000)Halftoning of image sequences.. The Visual Computer, 9 (5): 255-266 (1993)Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms on the GPU., and . J. Graphics Tools, 11 (4): 39-60 (2006)Robust Spherical Parameterization of Triangular Meshes., , and . Computing, 72 (1-2): 185-193 (2004)Texture Mapping with Hard Constraints., , and . Comput. Graph. Forum, 20 (3): 95-104 (2001)ArtiSketch: A System for Articulated Sketch Modeling., and . Comput. Graph. Forum, 32 (2): 235-244 (2013)Modeling and Rendering Escher-Like Impossible Scenes., , and . Comput. Graph. Forum, 18 (2): 173-179 (1999)Morphing Stick Figures Using Optimized Compatible Triangulations., and . Pacific Conference on Computer Graphics and Applications, page 40-49. IEEE Computer Society, (2001)Efficient Coding of Non-Triangular Mesh Connectivity., and . Pacific Conference on Computer Graphics and Applications, page 235-242. IEEE Computer Society, (2000)Connectivity Shapes., , and . IEEE Visualization, page 135-142. IEEE Computer Society, (2001)