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On the impact of VR assessment on the Quality of Experience of Highly Realistic Digital Humans.

, , , and . CoRR, (2022)

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Video mediated social interaction between groups: System requirements and technology challenges., , , , , and . Telematics and Informatics, 28 (4): 251-270 (2011)Delivering interactive multimedia services in dynamic pervasive computing environments., , , , , , , , and . AMBI-SYS, page 9. ICST, (2008)Beyond the playlist: seamless playback of structured video clips., , , and . IEEE Trans. Consumer Electronics, 56 (3): 1495-1501 (2010)Design, development and assessment of control schemes for IDMS in a standardized RTCP-based solution., , , and . Computer Networks, (2014)IP-based tv technologies, services, and multidisciplinary applications., , and . IEEE Communications Magazine, (2013)Asymmetric delay in video-mediated group discussions., , , and . QoMEX, page 19-24. IEEE, (2014)Video communication for networked communities: Challenges and opportunities., , , , , , , , , and . ICIN, page 148-155. IEEE, (2012)Intelligent Multimedia Presentation in Ubiquitous Multidevice Scenarios., , , , , , and . IEEE MultiMedia, 17 (2): 52-63 (2010)Social Multimedia and Storytelling [Guest editors' introduction]., , , , and . IEEE MultiMedia, 22 (3): 10-13 (2015)ACM International Conference on Interactive Experiences for Television and Online Video (ACM TVX 2014)., , , and . IEEE MultiMedia, 21 (4): 112- (2014)