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A Novel Photometric Method for Real-Time 3D Reconstruction of Fingerprint.

, , and . ISVC (2), volume 6454 of Lecture Notes in Computer Science, page 31-40. Springer, (2010)

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3D Surface Detail Enhancement from a Single Normal Map., , , and . ICCV, page 2344-2352. IEEE Computer Society, (2017)Surface-from-Gradients: An Approach Based on Discrete Geometry Processing., , , and . CVPR, page 2203-2210. IEEE Computer Society, (2014)Mesh-Based Computation for Solving Photometric Stereo With Near Point Lighting., , , and . IEEE Computer Graphics and Applications, 39 (3): 73-85 (2019)Photometric stereo with near point lighting: A solution by mesh deformation., , and . CVPR, page 4585-4593. IEEE Computer Society, (2015)Extracting Valley-Ridge Lines from Point-Cloud-Based 3D Fingerprint Models., , and . IEEE Computer Graphics and Applications, 33 (4): 73-81 (2013)Surface Reconstruction From Normals: A Robust DGP-Based Discontinuity Preservation Approach., , , , and . CVPR, page 5328-5336. Computer Vision Foundation / IEEE, (2019)Unsupervised Human Motion Analysis Using Automatic Label Trees., and . SMC, page 3287-3292. IEEE, (2009)Joint Optimization of Transform and Quantization for High Efficiency Video Coding., , , , and . IEEE Access, (2019)UHD Video Coding: A Light-Weight Learning-Based Fast Super-Block Approach., , , , and . IEEE Trans. Circuits Syst. Video Techn., 29 (10): 3083-3094 (2019)Adaptive Multi-Path Aggregation for Human DensePose Estimation in the Wild., , , , , and . ACM Multimedia, page 356-364. ACM, (2019)