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Object tracking as job-scheduling problem., , , , , and . ICDSC, page 1-7. IEEE, (2013)Skynetz: A Playful Experiential Robotics Simulator., , , and . VS-GAMES, page 1-4. IEEE Computer Society, (2016)Design and Evaluation of an Extended Learning Classifier-Based StarCraft Micro AI., , , and . EvoApplications (1), volume 9597 of Lecture Notes in Computer Science, page 669-681. Springer, (2016)A Graph-Based Developmental Swarm Representation and Algorithm., , , and . ANTS Conference, volume 6234 of Lecture Notes in Computer Science, page 1-12. Springer, (2010)Component-based networking for simulations in medical education., , , and . ISCC, page 975-979. IEEE Computer Society, (2010)Genetic swarm grammar programming: Ecological breeding like a gardener., and . IEEE Congress on Evolutionary Computation, page 851-858. IEEE, (2007)Pathomon: A Social Augmented Reality Serious Game., , , and . VS-GAMES, page 1-4. IEEE Computer Society, (2018)Empathy & Information: Ingredients for a Children's Game on Diabetes., and . VS-GAMES, page 1-2. IEEE, (2019)The Golden Bullet: A Comparative Study for Target Acquisition, Pointing and Shooting., , , , , and . VS-GAMES, page 1-8. IEEE, (2019)Robotics for Self-Organised Construction., and . FAS*W@SASO/ICCAC, page 162-167. IEEE, (2016)