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Mobile Health Mashups: Making sense of multiple streams of wellbeing and contextual data for presentation on a mobile device., , and . PervasiveHealth, page 65-72. IEEE, (2012)Activity Zones for Context-Aware Computing., , , , and . UbiComp, volume 2864 of Lecture Notes in Computer Science, page 90-106. Springer, (2003)A Picture is Worth a Thousand Keywords: Exploring Mobile Image-Based Web Searching., , and . Adv. Human-Computer Interaction, (2008)The IKEA Catalogue: Design Fiction in Academic and Industrial Collaborations., , , , , , , , , and 19 other author(s). GROUP, page 335-344. ACM, (2016)IDeixis - Searching the Web with Mobile Images for Location-Based Information., , and . Mobile HCI, volume 3160 of Lecture Notes in Computer Science, page 288-299. Springer, (2004)Video Mediated Communication for Domestic Environments - Architectural and Technological Design., and . CoBuild, volume 1670 of Lecture Notes in Computer Science, page 177-190. Springer, (1999)Immersivemote: combining foveated AI and streaming for immersive remote operations., and . SIGGRAPH Talks, page 17:1-17:2. ACM, (2019)Demonstration of Gaze-Aware Video Streaming Solutions for Mobile VR., , and . VR, page 749-750. IEEE Computer Society, (2018)Gesture + play: full-body interaction for virtual environments., , and . CHI Extended Abstracts, page 620-621. ACM, (2003)Activity maps for location-aware computing., , , , and . WACV, page 70-. IEEE Computer Society, (2002)