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RoμNect: Hand mounted depth sensing using a commodity gaming sensor., , and . ICPR, page 461-464. IEEE Computer Society, (2012)Automated Segmentation of the Walkable Area from Aerial Images for Evacuation Simulation., , and . GISTAM, page 125-135. SciTePress, (2016)A Deep Primal-Dual Network for Guided Depth Super-Resolution., , , and . CoRR, (2016)An omnidirectional Time-of-Flight camera and its application to indoor SLAM., , , , and . ICARCV, page 988-993. IEEE, (2010)Hough Networks for Head Pose Estimation and Facial Feature Localization., , , and . BMVC, BMVA Press, (2014)GPSlam: Marrying Sparse Geometric and Dense Probabilistic Visual Mapping., , , and . BMVC, page 1-12. BMVA Press, (2011)CD SLAM - Continuous localization and mapping in a dynamic world., , and . IROS, page 3990-3997. IEEE, (2011)Variational Depth Superresolution Using Example-Based Edge Representations., , and . ICCV, page 513-521. IEEE Computer Society, (2015)3D Vision Guided Robotic Charging Station for Electric and Plug-in Hybrid Vehicles., , , , and . CoRR, (2017)Skeletal Graph Based Human Pose Estimation in Real-Time., , , and . BMVC, page 1-12. BMVA Press, (2011)