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Maximizing Parallelism in the Construction of BVHs, Octrees, and k-d Trees.. High Performance Graphics, page 33-37. Eurographics Association, (2012)Clipless dual-space bounds for faster stochastic rasterization., , , and . ACM Trans. Graph., 30 (4): 106 (2011)Efficient incoherent ray traversal on GPUs through compressed wide BVHs., , and . High Performance Graphics, page 4:1-4:13. ACM, (2017)Fast Parallel Construction of High-Quality Bounding Volume Hierarchies., and . High Performance Graphics, page 89-100. ACM, (2013)Pruning Convolutional Neural Networks for Resource Efficient Transfer Learning., , , , and . CoRR, (2016)Apex Point Map for Constant-Time Bounding Plane Approximation., and . EGSR (EI&I), page 51-55. Eurographics Association, (2015)On Quality Metrics of Bounding Volume Hierarchies., , and . High Performance Graphics, page 101-108. ACM, (2013)Production-level facial performance capture using deep convolutional neural networks., , , , , , , and . Symposium on Computer Animation, page 10:1-10:10. Eurographics Association / ACM, (2017)High-Quality Self-Supervised Deep Image Denoising., , , and . NeurIPS, page 6968-6978. (2019)Analyzing and Improving the Image Quality of StyleGAN., , , , , and . CoRR, (2019)