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High Resolution Acquisition of Detailed Surfaces with Lens-Shifted Structured Light., , , and . VAST, page 1-8. Eurographics Association, (2010)Density estimation for dynamic volumes., , , , and . Computers & Graphics, 31 (2): 205-211 (2007)Tangible images of real life scenes., , and . Computers & Graphics, (2017)Visual Exploration of Parameter Influence on Phylogenetic Trees., , , , , , and . IEEE Computer Graphics and Applications, 34 (2): 48-56 (2014)Image-based rendering for scenes with reflections., , , , and . ACM Trans. Graph., 31 (4): 100:1-100:10 (2012)Variable Length Coding for GPU-Based Direct Volume Rendering., and . VMV, Eurographics Association, (2016)Multi-view Photometric Stereo by Example., , , , and . 3DV, page 259-266. IEEE Computer Society, (2014)Multi-View Stereo Revisited., , and . CVPR (2), page 2402-2409. IEEE Computer Society, (2006)Vorwort der Workshop-Leitung., and . GI Jahrestagung, volume P-154 of LNI, page 44-45. GI, (2009)Serious Games for Solving Protein Sequence Alignments - Combining Citizen Science and Gaming., , , and . GameDays, volume 8395 of Lecture Notes in Computer Science, page 175-185. Springer, (2014)