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MACBETH: Management of Avatar Conflict by Employment of a Technique Hybrid., , , and . IJVR, 6 (2): 11-20 (2007)Tactile virtual buttons for mobile devices., and . CHI Extended Abstracts, page 854-855. ACM, (2003)Comparing VE Locomotion Interfaces., , , , , , , and . VR, page 123-130. IEEE Computer Society, (2005)The Responses of People to Virtual Humans in an Immersive Virtual Environment., , , and . Presence, 14 (1): 104-116 (2005)Ultrasound spectroscopy., , , , , and . ISBI, page 1013-1016. IEEE, (2016)The Hand Is More Easily Fooled than the Eye: Users Are More Sensitive to Visual Interpenetration than to Visual-Proprioceptive Discrepancy., , , , , and . Presence, 15 (1): 1-15 (2006)Redirected Walking in Place., , , , and . EGVE, page 123-130. Eurographics Association, (2002)Student Panel: Building the Future of and a Career in VR., , , , and . VR, page 313-314. IEEE Computer Society, (2007)MACBETH: The avatar which I see before me and its movement toward my hand., , , and . VR, page 295-296. IEEE Computer Society, (2007)Localizing target structures in ultrasound video - A phantom study., , , and . Medical Image Analysis, 17 (7): 712-722 (2013)