Author of the publication

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed. You can also use the button next to the name to display some publications already assigned to the person.

 

Other publications of authors with the same name

A Statistical Analysis of Player Improvement and Single-Player High Scores., and . DiGRA/FDG, Digital Games Research Association/Society for the Advancement of the Science of Digital Games, (2016)Drawing without replacement as a game mechanic., , , , and . FDG, page 57:1-57:6. ACM, (2018)Procedural Content Generation via Machine Learning (PCGML)., , , , , , , and . CoRR, (2017)Computer-Aided Game Design: Doctoral Consortium Research Abstract.. IJCAI, page 3998-3999. IJCAI/AAAI Press, (2016)Exploring Game Space Using Survival Analysis., , and . FDG, Society for the Advancement of the Science of Digital Games, (2015)Modifying MCTS for Human-Like General Video Game Playing., , , and . IJCAI, page 2514-2520. IJCAI/AAAI Press, (2016)Reports of the Workshops of the Thirty-First AAAI Conference on Artificial Intelligence., , , , , , , , , and 27 other author(s). AI Mag., 38 (3): 72-82 (2017)Depth in Strategic Games., , , , and . AAAI Workshops, volume WS-17 of AAAI Technical Report, AAAI Press, (2017)Playing Games Across the Superintelligence Divide., , , and . AAAI Workshop: AI, Ethics, and Society, volume WS-16-02 of AAAI Technical Report, AAAI Press, (2016)978-1-57735-759-9.Exploring Game Space of Minimal Action Games via Parameter Tuning and Survival Analysis., , , and . IEEE Trans. Games, 10 (2): 182-194 (2018)