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Surface reflectance estimation and segmentation from single depth image of ToF camera.

, , , and . Sig. Proc.: Image Comm., (2016)

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Image unprojection for 3D surface reconstruction: A triangulation-based approach., , , and . ICIP, page 161-165. IEEE, (2013)The Making of Kyongju VR Theatre., , , , , and . VR, page 269-270. IEEE Computer Society, (2002)Glasses Removal from Facial Image Using Recursive Error Compensation., , , and . IEEE Trans. Pattern Anal. Mach. Intell., 27 (5): 805-811 (2005)MIP-VR: An omnidirectional navigation and jumping method for VR shooting game using IMU., , , and . ICCE, page 1-3. IEEE, (2019)Rapid 3D Avatar Creation System Using a Single Depth Camera., , and . VR, page 1329-1330. IEEE, (2019)Intelligent 3D Video Avatar for Immersive Telecommunication., , , , and . Australian Conference on Artificial Intelligence, volume 3809 of Lecture Notes in Computer Science, page 726-735. Springer, (2005)3D interaction using mobile device on 3D environments with large screen., , , and . Mobile HCI, page 575-580. ACM, (2011)Long-Range Hand Gesture Interaction Based on Spatio-temporal Encoding., , , , and . HCI (25), volume 8028 of Lecture Notes in Computer Science, page 22-31. Springer, (2013)3D Deformable Spatial Pyramid for Dense 3D Motion Flow of Deformable Object., , and . ISVC (1), volume 8887 of Lecture Notes in Computer Science, page 118-127. Springer, (2014)Depth Data-Driven Real-Time Articulated Hand Pose Recognition., , , and . ISVC (2), volume 8888 of Lecture Notes in Computer Science, page 492-501. Springer, (2014)