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Node Culling Multi-Hit BVH Traversal.. EGSR (EI&I), page 85-90. Eurographics Association, (2016)Enhancing interactive particle visualization with advanced shading models., and . APGV, volume 153 of ACM International Conference Proceeding Series, page 111-118. ACM, (2006)A Coherent Grid Traversal Approach to Visualizing Particle-Based Simulation Data., , , , and . IEEE Trans. Vis. Comput. Graph., 13 (4): 758-768 (2007)Distributed Interactive Ray Tracing for Large Volume Visualization., , , , and . IEEE Symposium on Parallel and Large-Data Visualization and Graphics, page 87-94. IEEE, (2003)Integer Ray Tracing., , , , and . J. Graphics, GPU, & Game Tools, 14 (4): 31-56 (2009)Depth data assisted structure-from-motion parameter optimization and feature track correction., , , , , and . AIPR, page 1-9. IEEE Computer Society, (2014)Autonomous Precision Landing for the Joint Tactical Aerial Resupply Vehicle., , and . AIPR, page 1-8. IEEE, (2018)GPU ray tracing with rayforce., and . SIGGRAPH Posters, page 98. ACM, (2013)An experimental design for determining the effects of illumination models in particle visualization., and . APGV, volume 95 of ACM International Conference Proceeding Series, page 175. ACM, (2005)Ray tracing is the future and ever will be..., , , , , , , , and . SIGGRAPH Courses, page 9:1-9:7. ACM, (2013)