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Lightweight graphics instrumentation for game state-specific power management in Android., and . Multimedia Syst., 20 (5): 563-578 (2014)Multiprocessor extensions to real-time calculus., , and . Real-Time Systems, 47 (6): 562-617 (2011)Cache-aware timing analysis of streaming applications., , , and . Real-Time Systems, 41 (1): 52-85 (2009)Interface-Based Rate Analysis of Embedded Systems., , , , and . RTSS, page 25-34. IEEE Computer Society, (2006)Customizing Instruction Set Extensible Reconfigurable Processors Using GPUs., , , , , and . VLSI Design, page 418-423. IEEE Computer Society, (2012)Tutorial T8B: Performance Debugging of Complex Embedded Systems., and . VLSI Design, page 13. IEEE Computer Society, (2007)Accelerating System-Level Design Tasks Using Commodity Graphics Hardware: A Case Study., and . VLSI Design, page 465-470. IEEE Computer Society, (2009)Schedulability Analysis of MSC-based System Models., , and . IEEE Real-Time and Embedded Technology and Applications Symposium, page 215-224. IEEE Computer Society, (2008)Reliability-Aware Instruction Set Customization for ASIPs with Hardened Logic., , , , , , and . RTCSA, page 164-173. IEEE Computer Society, (2012)Frame-based and thread-based power management for mobile games on HMP platforms., , , and . ICCD, page 169-176. IEEE Computer Society, (2016)