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Collaboration in Context-Aware Mobile Phone Applications., and . HICSS, IEEE Computer Society, (2005)TransPrint: A Method for Fabricating Flexible Transparent Free-Form Displays., , , , and . Adv. Human-Computer Interaction, (2019)Reflections on the NatureCHI Workshop Series: Unobtrusive User Experiences with Technology in Nature., , , , , , and . IJMHCI, 10 (3): 1-9 (2018)Exploring information delivery on a guided tour using mobile projection and visual markers., , , , and . MUM, page 63-67. ACM, (2016)Exploring Mixed Reality Window Concept for Car Passengers., , and . AutomotiveUI (adjunct), page 7:1-7:4. ACM, (2014)Designing an Interactive Ice Skating Dress for Young Athletes., , , and . UbiComp/ISWC Adjunct, page 734-737. ACM, (2018)UbiMount: 2nd workshop on ubiquitous computing in the mountains., , , , , and . UbiComp/ISWC Adjunct, page 1022-1026. ACM, (2017)Concept design for informative illumination on a snowboard., , and . UbiComp Adjunct, page 872-876. ACM, (2016)Clothing integrated augmented reality markers., , , and . MUM, page 113-121. ACM, (2017)Investigating Text Legibility in Mobile UI: A Case Study Comparing Automated vs. User Study Based Evaluation., , , and . MindTrek, page 304. ACM, (2013)