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An Architecture for Hierarchical Collision Detection., and . WSCG, (2003)Geometric data structures for computer graphics., and . A K Peters, (2006)Space-efficient FPGA-accelerated collision detection for virtual prototyping., , , and . DATE Designers' Forum, page 206-211. European Design and Automation Association, Leuven, Belgium, (2006)Continuous Edge Gradient-based Template Matching for Articulated Objects., and . VISAPP (2), page 519-524. INSTICC Press, (2009)978-989-8111-69-2.A language for describing behavior of and interaction with virtual worlds.. VRST, page 143-150. ACM, (1996)Visual computing for medical diagnosis and treatment., , , , , , , and . Computers & Graphics, 33 (4): 554-565 (2009)Foreword to the Special Section on VRIPHYS 2018., , , and . Computers & Graphics, (2018)2013 IEEE Scientific Visualization Contest Winner: Observing Genomics and Phenotypical Patterns in the Developing Mouse Brain., , , , and . IEEE Computer Graphics and Applications, 34 (5): 88-97 (2014)Fast and Accurate Simulation of Gravitational Field of Irregular-shaped Bodies using Polydisperse Sphere Packings., , and . ICAT-EGVE, page 213-220. Eurographics Association, (2017)Silhouette Area Based Similarity Measure for Template Matching in Constant Time., and . AMDO, volume 6169 of Lecture Notes in Computer Science, page 43-54. Springer, (2010)